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  • From the Campaign: Fae Trickery

    I am always on the lookout for ways I can make magic seem more…well, magical, in my tabletop games. In most systems the use of magic seems very mechanical, and undercuts the mystery of using mystical power to shape reality. The Vancian systems of D&D are perhaps the best example of a very mechanical approach…

    November 7, 2018
  • Extra Life and Gamealot

    I’m off to one of my favourite local cons this weekend, Gamealot. Not so coincidentally started and run by one of my favourite game stores, Mission: Fun and Games, Gamealot has grown from an in-store event to filling the Kinsmen Club in St. Albert. Despite its growth it has managed to keep an intimate community-driven…

    October 19, 2018
  • Engaging your Players: Player Homework

    I prefer to build a world/campaign focused on the player characters. Like characters on a TV show, the action of the story should revolve around them. I also want the world to feel fleshed out, so I include things that have nothing to do with the players. After all, in the real world there are…

    October 16, 2018
  • My Basic Session Planning

    Before we get to today’s post, a little Extra Life update and reminder. I am currently just over a third of the way to my $1000 goal, which is excellent! Thank-you to everyone who has donated or spread the word, your support is going mean the world to sick kids at the Stollery. If you’ve…

    October 8, 2018
  • Extra Life Update

    As promised I have an update on my Extra Life plans for this year. I’m going to be running Dungeons & Dragons all day long, perhaps with a break to play a board game or two as a palette cleanser. I’m hoping to live stream, but that will depend on getting some tech together in…

    September 24, 2018
  • Stopping to Shop

    One of the best parts of attending Gen Con is the frolic through the vendor’s hall, checking out all the cool new gaming material on offer. While I sadly didn’t get to Gen Con this year, I did manage to find some cool items I thought I should share, so you can grab them for…

    September 19, 2018
  • Share Why You Take Part in #RPGaDAY

    Final day of RPGaDAY 2018, and I hope you’ve found my posts useful and/or entertaining. I enjoy taking part in these every year, even if I haven’t quite mastered the “aDAY” portion of the event. Sometimes the questions posed are things I’ve never given much thought to, or they help me look at my hobby…

    August 31, 2018
  • Share something you learned about, playing your character #RPGaDay

    Over the years I think the main thing I learned about while playing myriad characters, was how to share. I know when I started playing I was all about the cool things that I could do, the sweet treasure I could get. I think that’s normal, especially if you start playing when you’re a child/adolescent.…

    August 30, 2018
  • #RPGaDay Fiver

    Obligatory apology for missing some days. Let’s begin! Name a game that had an impact on you in the last year. I actually acquired a copy of this game very recently. While I was unable to attend Gen Con this year my buddy Dave was there and snagged me a copy of Crossroads Carnival: One…

    August 29, 2018
  • Which RPG Do You Think Deserves Greater Recognition? #RPGaDay

    What’s this? Two daily RPGaDay posts in a row!? What crazy dreamworld is this!? Yes, but first you have to read through my shameless plug. It’s that time of year again, nerd folk, when I begin my run up to Extra Life. If you’re unfamiliar with Extra Life you can follow the handy link for…

    August 24, 2018
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