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DnDtober the 31st: Tarrasque
The tarrasque is meant to be a legendary destructive force in any campaign, a monster so terrible that it can’t be destroyed by mere mortal ability, even mortals as powerful as the adventurers. The characters must acquire something special to deal with this impending threat, whether divine (or infernal) intervention, artifact-level magic items, or simply…
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DnDtober the 22nd: Rust Monster
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DnDtober the 21st: Demons
In my home-brew campaign setting of Cotterell, the barrier between it and the other planes and dimensions is severely weakened due to a magical cataclysm. In addition to the explosive influx of magic causing a sharp increase in aberrant monsters, there are now weak points scattered across the land which allow easier travel between the…
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DNDtober the 18th: Mimics
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DnDtober the 17th: Dragon
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DnDtober the Ninth: Undead
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DnDtober the 8th: Tieflings
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DnDtober 7th: Ogres
Most encounters with ogres result in plenty of screaming and not an insignificant amount of bloodshed. Few people experience the fun, playful side of ogres, or are even aware ogres have a fun, playful side. But when not terrorizing the local population or being terrorized themselves by random adventuring parties, ogres enjoy any number of…
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DnDtober 6th: Displacer Beast
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DnDtober 2016
Surprising no one who attends conventions, con crud is real and it sucks. My Expo-sized crud laid me low last week, so I apologize for the abrupt hiatus. But I am back, reasonably hale and hearty, and raring to jump back into gaming nerdery. Travis Molina created an art challenge for the month of October,…
