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ENnies Thoughts
As I’m spending my Easter long-weekend reading through the many, many ENnies submissions we have received so far, I thought it was a good time to take a break, drink a coffee, and talk about a few of my thoughts for this year. First, the deadline for submissions this year is May 4 (details on…
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Uncaged Anthology
Good morning! I won’t bury the lead: I edited a few of the adventures featured in Uncaged Anthology, which is available today over at the DM’s Guild! I was lucky enough to see this project come into existence in real time on Twitter. It started as a question posed by Ashley Warren about a series…
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RPG Blog Carnival: Making Deities
This month’s RPG Blog Carnival topic is Divine Worldbuilding, which comes at a fortuitous moment as I have had to begin designing a pantheon or two for my home campaign. I really should have given it thought much sooner, as I have two clerics and a paladin split across two groups. When it was just…
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January 14 Article at The Rat Hole
I wrote a thing over The Rat Hole today, talking about a recent tweet by Matthew Mercer and the latest surge of TTRPG gatekeeping. Give it a read and let me know what you think in the comments, here or there. I’ll see you Wednesday for our regularly scheduled posting!
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Recommended Viewing
YouTube continues to deliver a plethora of tabletop related videos this month. Experience Points finished up the second season of its titular series and teased a third season, then began delivering an excellent new series. Thanks to folks on Twitter I also discovered some new channels and shows in the last few weeks. Let’s take…
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November RPG Blog Carnival: Worldbuilding
This month’s RPG Blog Carnival is all about world building, something I’ve been doing a lot of for my two D&D 5e campaigns. I thought I’d share a little something from the primer I created for my players to help give them a sense of the world. While I generally kept the mechanics of the…
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Extra Life and Gamealot
I’m off to one of my favourite local cons this weekend, Gamealot. Not so coincidentally started and run by one of my favourite game stores, Mission: Fun and Games, Gamealot has grown from an in-store event to filling the Kinsmen Club in St. Albert. Despite its growth it has managed to keep an intimate community-driven…
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Engaging your Players: Player Homework
I prefer to build a world/campaign focused on the player characters. Like characters on a TV show, the action of the story should revolve around them. I also want the world to feel fleshed out, so I include things that have nothing to do with the players. After all, in the real world there are…
