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30 Days of Game Mastering, Day Eleven to Fourteen
Moving into days eleven through twenty of the 30 Days of Game Mastering Challenge, we focus more on how things run at the table. As a reminder, if you follow the link above and look in the comments section, you’ll see all the blogs taking part in the challenge. I encourage you to do so,…
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30 Days of Game Mastering, Day Ten
Ten solid days of the 30 Days of Game Mastering Challenge in the can! What are your tips for running a low/no prep game? As I said in an earlier post, I’m not the strongest improv GM. I’ve become better over time, but I’ve bolstered my meagre improv skills by being hyper-prepared behind-the-scenes. Every once…
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30 Days of Game Mastering, Day Nine
Have you met 30 Days of Game Mastering Challenge? No? Well please get acquainted… Player “homework”: what do you ask of your players before and between sessions? As you can guess from my previous post on world-building, I prefer to focus the world/campaign on the player characters. Like characters on a TV show, the action…
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30 Days of Game Mastering, Day Eight
30 Days of Game Mastering Challenge, etcetera and so on. How do you prep for each session? I know there are GMs out there that maybe don’t do a lot of prep between sessions. I respect GMs that can really work on the fly, because I am not one of them. I’ve gotten better at…
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30Days of GMing, Day Five
30 Days of Game Mastering continues! Stealing like an artist: what inspiration have you drawn from other games, books, movies, etc? It might be easier to list sources I haven’t used as inspiration. To the best of my knowledge I haven’t drawn on the Etruscans for anything, but I could be wrong. In seriousness, though,…
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30 Days of GMing, Day Four
I feel like you guys should know what’s going on by now, so I’m just jumping right in. Do you use pre-published adventures or write your own? These days it’s about an 70/30 split between pre-published and the fruit of my own fevered brain. It has been many years since I have run a campaign…
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30 Days of Gamemastering
No, I’m not GMing every day for 30 days. That would be amazing, but no. Instead, I’m taking part in the 30 Days of Gamemastering Challenge over at Triple Crit. Every day I’ll answer the GMing question of the day, and I’ll try to keep my answers concise. Since I’m a day late to the…
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The State of the Tabletop Industry, and Why It Really Doesn’t Matter
Maybe it’s because fall is coming, and the threat of winter right behind; maybe it’s because the latest burst of game releases are behind us. But this is the time of year, it seems, when every game blogger and vlogger wants to speculate on that age-old (in this case, age-old would be defined as 39…
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Review: Mythic Adventures
I was a big fan of D&D 3.5, right to the end. Even when they were shotgun releasing to get product out the door before announcing 4.0, I liked most of the source books that came down. One of my biggest disappointments, though, was the Epic Rules system WotC put out for 3.5. While I…
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When the Cupboard’s Bare
It happens to every game master at one point or another. Game night is here, players are expecting a continuation of your Super Fun Time Awesome Campaign™ and you’ve got nothing. Maybe it’s been a particularly busy week at work, or you’ve been caught up in your studies. Heck, maybe it’s the “centipede’s dilemma”, and…
