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  • Campaign Creation: Beginnings and Broad Strokes, Pt. 1

    Recent posts in the 30 Days of GMing Challenge got me thinking about campaign construction. Specifically, about how long it’s been since I built a campaign from scratch. I only have so much time in the day, so in recent years I’ve fallen back more and more on the use of pre-written campaign material when…

    November 7, 2013
  • For the Players: Five Ways Your Characters Know Each Other

    At the start of every new campaign, players struggle to come up with interesting backgrounds for their characters. Most often their character is a lone wolf, who lived a varied and interesting life before meeting the other characters as a complete stranger. That is certainly fun, and the “band of strangers bonding through adversity” is…

    November 5, 2013
  • Quickie Update

    Just checking in so no one starts looting my corpse. Extra Life went very well, and Team Knifeshoes raised $5991 by the end. I really want to thank everyone who donated to the cause, and my team mates for their hard work. Sadly, due to illness and just life getting in the way, none of…

    November 4, 2013
  • Countdown to Extra Life

    Okay, so my dice tower post is slowly becoming the “Sex & D&D” of my site (don’t get that joke? Start here, and you’re welcome). It’s coming, I promise. Just having issues with hot glue, as one does. Since I’m just three scant days away from 25 hours of continuous gaming, I thought I’d make…

    October 30, 2013
  • 3 Resources to Help Build Future Gamers

    The promised dice tower construction tutorial has been delayed by a day due to technical difficulties. While I sort those out, I thought I’d talk a bit about kids and gaming. The last question in the 30 Days of Game Mastering Challenge is “How do we grow our hobby?”. You can read my extended answer…

    October 29, 2013
  • Altered States

    Starting the week off with updates about Renaissance Gamer, because some things are, you guessed it, changing. I’m going back to a M-F update schedule. I tried M-W-F, or sometimes T-Th-Sat, but that usually resulted in a single post and an “eff you!” to the rest of the week. Habit is everything when it comes…

    October 28, 2013
  • Foreign Element RPG

    Yes, the title does mean that my next 30 Days of GMing post is delayed. Again. Bit busy finding my illness/work balance, and something had to give. But I wanted to take a moment to promote something cool I worked on. The Foreign Element RPG is a game for anyone who likes fast-paced, B-movie style…

    October 25, 2013
  • Extra Life Update and Game Schedule

    Taking a break from the 30 Days of Game Mastering Challenge. Don’t worry, I’ll catch up tomorrow. But today I’m talking about my Extra Life fundraising, because the day is fast approaching. I am not a serious, hard-core video gamer. I have my moments; I play more World of Tanks and World of Warcraft than…

    October 24, 2013
  • 30 Days of Game Mastering, Day Twenty-two

    We are close to the end of 30 Days of Game Mastering Challenge, closing in on the final week. I hope folks have enjoyed this. I had and am having a lot of fun, and with the exception of a minor hiccup last week, I like having a constant stream of posts. It is very…

    October 23, 2013
  • 30 Days of Game Mastering, Day Twenty-one

    As we enter the final third of the 30 Days of Game Mastering Challenge, we start to look at more “meta” questions. Questions like… What are your favourite books about game mastering? My hands-down favourite book on game mastering is Robin’s Laws of Good Game Mastering, written by Robin D. Laws and published by Steve Jackson…

    October 22, 2013
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