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Campaign Creation: Beginnings and Broad Strokes, Part 2
In the first Campaign Creation post, we laid in a basic foundation for our campaign setting. Today we’ll expand that a little bit, focusing on the people around our characters. At this stage of the game I’m not looking to build fully detailed non-player characters. In fact, I usually avoid statting out NPCs until I’m…
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Campaign Creation: Beginnings and Broad Strokes, Pt. 1
Recent posts in the 30 Days of GMing Challenge got me thinking about campaign construction. Specifically, about how long it’s been since I built a campaign from scratch. I only have so much time in the day, so in recent years I’ve fallen back more and more on the use of pre-written campaign material when…
